![]() you scale the top/sidebars separately to the panels due to the way they work. ![]() so if you like things chunkier or easier to read (or have a huge resolution) you can scale it to make it bigger. not the main live strip area - but most panels etc. You can now resize/scale most parts of the interface. i can now even un-dock + right click to minimize.īut - the easter egg has not apparently been found (or at least mentioned). Just try to right click again to expand : 2449īut if you dock it first no error. LBX a:2449: attempt to perform arithmetic on a nil value (field 'h') You made me click randomly everywhere and this popped up I changed type to Flash Button values also started to instant refresh. If you use default "Button" type for Randomize Take Switchers now obeys Randomize Mutate settings, ![]() Means there is Stripper update and something/new addition to find I'm currently working on a few GUI things - once they are done - I will crack on with the extended randomize options.ĮDIT: I've been fixing crashes as I find them as I go along - I don't remember which one you mean. I hope one day to be able to hear this track of yours!! (let me know if it's available anywhere).Īnd thanks for the new strip - I will check it out at the weekend. for inversely linked parameters, a randomized value of +5 on one would be -5 in another.)ītw: the switcher crash from a few versions back is fixed in latest build! parameters can by linked and inversely linked across tracks (e.g. randomize follows cycle buttons defined values So we could have a folder track with macros that randomize strips on its children tracks) allow randomize to work with macro buttons (across tracks too. Also, after spending some time making strips with randomize, I think I can narrow down my thoughts on randomize features to a few core ones:
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